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The Anigraphical Etudes

Music Video Games for Live Concert Performance

by Classical Composer David Lieberman

Anigraphical MusicRelating to music manuscript published on and for performance directly from the Internet which incorporate elements of 'Animation,' 'Interactivity,' 'Graphical Elements,' and 'Aleatoric/Algorithmic Principals.'

This site is best viewed using a Windows computer if you wish to download the free Concertgames below. (not available on mobile)

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Free!

DOWNLOADS

Orpheus Down for Alto Sax

Video game manuscript

in a 1st person virtual 3D world

"shooter" format with

embedded real-time AI accompaniment

for live concert performance

(Windows .msi installer file)

This is a
FULL GAMEPLAY PERUSAL COPY


LIMITED TIME OFFER: Contact the composer for how to get a full performance licensed version of the game with rehearsal materials.

Anigraphical Etude #5

Post Cards to Peter Max

Animated performance score

with embedded accompaniment

for English Horn

(Windows .exe executable file)

FULL PERFORMANCE GAMESCORE !

Icicles of Rinnoji

Solo Piano

Laptop page turner score/app

with animated video intro.

This is a FULL downloadable 

performance Score/App for Windows laptop, tablet or computer

Anigraphical Etude #2

FREE Animated Interactive Performance Score

For PIANO

​

circa 2001

(Windows .exe  file)

Anigraphical Etude #6

FREE Slot Machine

Game Score

for various instruments

​

circa 2001 - 2002

(Windows .exe executable file)

FULL PERFORMANCE GAMESCORE !

The NGC 4151 Decryption
Anigraphical Etude #7

Solo Violin

Demo of video gamescore interface for live violinist.

Text Adventure format.

​

(Windows .exe executable file)

The princess daughters of The Supreme Mantis have been held without gairdeachas in eternal bondage.

Decypher the musical code in a pleasing manner to leave the Mantis' eternal joy for his daughters that he may never see again.

The Anigraphical Etudes - Video Preview

See all videos on YouTube

Anigraphical Music Videos
etude 9 banner optimized.jpg

Historical Background

Ca. 2000 I download a stable free version of Macromedia's Flash programming environment and it became immediately evident to me for the first time music manuscript could be enhanced to include all aspects of color, size, motion, interactivity and embedded code for algorithmic results. These concepts had all been individually explored within the framework of traditional music manuscript by such visionary composers as Cage, Kagel, Feldman, Brown, and Lutoslawski; but now (and as the first recorded and published examples of) with the internet they could come to fruition and be performed, downloaded and disseminated directly from the internet. Etude's 1, 2, 4, and 5 (2000 - 2002) were studies exploring color, size, tempo, and choice. By Etude's 6 (Slot Machine) and Etude 7 (Space Text Adventure) it became obvious to me the end result of my work pointed to music, being a language, fell under the same description of 'language-game" defined by the Austrian Philosopher Wittgenstein in his 'Philosophical Investigations' in 1953. With that I headed out to the Game Developer's conference in San Francisco to learn about advanced tools and techniques used by major game developers where I was introduced to Intel Computer's Software Partner Program which was instrumental in guiding and encouraging my further work. Subsequently, I completed Etude 9 and Orpheus Down as full 'walk thru' virtual world interactive games where the performer's actions directly influence the resulting music and real-time generated accompaniment. Anigraphical Etude #9 subsequently won #7 'Top 10 Weirdest Games of the IGF' (2009), and The Anigraphical Etudes won Intel Computer's 'North American Software Partner of the Year' in 2010. My current work is directed toward MMO application in live chamber and orchestral performance enabling a new vitality and extending symphonic performance into the digital era.

In December of 2020 Adobe effected an 'end of life' for its Flash application no longer supporting playback within any of the commercially available browsers. The video below is a walk through of the early Etudes. Most of them including the later Etude 9 and Orpheus Down are available as Window executable full play versions. Please contact me to arrange for their performance.            

David Lieberman 2022                                                            www.davidlieberman.com

Scholarship/Technical Publication

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Lieberman, David 2006. Game Enhanced Music Manuscript. In GRAPHITE '06: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, ACM Press, Melbourne, Australia, 245 - 250.

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P.O. Box 2872 Macon, GA 31203

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